Version 0.2.0 released!
A Home in Darkness » Devlog
Hi there I just uploaded version 0.2.0 of the game!
I've made a lot of progress developing the game. Some of it is easy to spot in the new build. Other stuff has been hidden, because it's not yet presentable.
Here's a list of the overall changes:
- New monsters, one of which can be found playing the game (again, the other one is not yet presentable)
- The Wraith can now slow down the player character, if he gets too close
- More animations for player character
- New house model
- improved collision detection with static objects
- A few more 3D models for furniture and stuff
- To interact with objects player now needs to face them properly
- A few tutorial screens and dialog to give the player a bit of direction when "playing through" the game
See also this video for more information:
Files
A Home in Darkness.zip 30 MB
Feb 13, 2021
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A Home in Darkness
A 3D horror game in which you learn and perform rituals to defend yourself against supernatural beings.
Status | In development |
Author | Martin Senges |
Tags | 3D, Horror, Lovecraftian Horror, Low-poly, Magic, Singleplayer, Third Person |
Languages | English |
Accessibility | Configurable controls |
More posts
- Source code available18 days ago
- Where is version 0.9?Nov 04, 2023
- Version 0.8.0 is out!Nov 23, 2022
- Another post, game update is still taking a whileJul 07, 2022
- New devlog for the gameApr 03, 2022
- What I've been working on...Jan 21, 2022
- Changing my Early Access strategy...Oct 01, 2021
- Version 0.7.0 releasedAug 15, 2021
- Changing the direction...Jul 03, 2021
- Version 0.3.0 released!May 24, 2021
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