Version 0.9.02 released


Hey everyone. 

I tested the last version of the game on some older hardware. I found out that the game didn't work on low end hardware. Even some desktop PCs from the last decade. Because my game emulates a DOS style gaming experience, I find compatibility to older hardware very important. I won't be able make the game run on old DOS computers, but I at least want to support most of the hardware the average person might use on a daily basis. So I changed the rendering method of my Godot game from forward+ to gl compatible. I hope this works better for most people. Let me know, if you encounter any problems.

Here's a complete list of the changes in Version 0.9.02:

- changed rendering method from forward+ to gl compatible
- added new sound for trying to use unusable items in inventory
- made item description visible in inventory
- game now switches from application intro to main menu without a button press (but you can still skip it via button press)
- game intro can now also be skipped during the initial text popup
- in the game over screen you can no longer load a non-existing save file (lead to a corrupt game state)

Thank you for reading. Until next time bye bye.

Files

A Home in Darkness (Linux).zip 57 MB
Aug 08, 2024
A Home in Darkness (Windows).zip 60 MB
Aug 08, 2024

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