Version 0.9.01 released
Hey everyone
I'm going to do more frequent updates. In turn the changes in those updates will be rather small in comparison.
Today is such an update. Here's the changelog for version 0.9.01:
- Reduced total game file size, by removing unnecessary assets
- Fixed game crash when staying in the game over screen for too long
- Improved ai to surround the player
- Fixed some bugs in character animation (but I already spotted new ones...)
- Enemies now spawn once in a fixed location. This makes it easier to test certain setups. May change in the final game.
- Added money. You earn it by killing enemies. It will allow you to buy additional health packs, See next bullet point
- Buy menu. If you go to the church area and interact with the yellow cube, you can buy additional health packs.
And that's it. Expect the next update in a month or two. Until then, bye bye.
Files
Get A Home in Darkness
A Home in Darkness
A DOS-inspired horror game in which you learn and perform rituals to defend yourself against supernatural beings.
Status | In development |
Author | Martin Senges |
Genre | Adventure |
Tags | 3D, DOS, Horror, Low-poly, Magic, MS-DOS, Singleplayer, Third Person |
Languages | English |
Accessibility | Configurable controls |
More posts
- Version 0.9.04 released with MacOS build!88 days ago
- Version 0.9.03 releasedAug 10, 2024
- Version 0.9.02 releasedAug 08, 2024
- 0.9 Release - but not the kind you think ofJul 12, 2024
- Thanks for all your helpJun 10, 2024
- Price increase, Page update and potential release date of version 0.9May 19, 2024
- Source code availableMar 10, 2024
- Where is version 0.9?Nov 04, 2023
- Version 0.8.0 is out!Nov 23, 2022
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