In-between-updates
Hello everyone!
Just wanted to give a quick update on the game’s progress: I’ve fixed a couple of bugs by refactoring major parts of the code. Things should now be much more robust and new stuff should be easier to implement. I also started working on the music of the game. As this is not my specialty, I need to learn a lot about the proper workflow and music theory. However I welcome the challenge, especially since I know what kind of music I’m aiming for. More on that in another update once I have an example song to show (listen?).
In terms of my road
map there’s one thing I want to clarify: The game will get updates
every couple of months. But not every update will be a milestone update. I’ll go with the
convention of 0.x.y for my updates. Everything in Early Access will
be part of the 0.x.y release numbering scheme. X defines the major
milestones, while y will be used for the minor updates. So 0.1.0 is
the initial Early Access release version and 0.2.0 will be the first
milestone version. And every update in between is just that: An
In-between-update.
I go for that kind of convention so that you know I'm working on the project constantly. I think this is in the best interest for everyone!
So stay tuned for an in-between-update in a few weeks. I won't name a specific date, as we've seen how that goes. Thanks for your patience and until then bye bye.
Get A Home in Darkness
A Home in Darkness
A 3D horror game in which you learn and perform rituals to defend yourself against supernatural beings.
Status | In development |
Author | Martin Senges |
Tags | 3D, Horror, Lovecraftian Horror, Low-poly, Magic, Singleplayer, Third Person |
Languages | English |
Accessibility | Configurable controls |
More posts
- Source code available39 days ago
- Where is version 0.9?Nov 04, 2023
- Version 0.8.0 is out!Nov 23, 2022
- Another post, game update is still taking a whileJul 07, 2022
- New devlog for the gameApr 03, 2022
- What I've been working on...Jan 21, 2022
- Changing my Early Access strategy...Oct 01, 2021
- Version 0.7.0 releasedAug 15, 2021
- Changing the direction...Jul 03, 2021
- Version 0.3.0 released!May 24, 2021
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