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Diablo Resident Evil 4 style inventory system (Godot 4)

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Devlog

  • Bugfix - Inventory position
    September 21, 2024 by Martin Senges
    1
    Hey everyone, I've fixed a bug in the source code concerning the inventory position. The inventory worked fine on the default position. But if you moved it, the placement of the items in it looked wei... Continue reading
  • Release
    April 13, 2024 by Martin Senges
    1
    #release
    Hey everyone! I've always been intrigued by the classic Diablo style inventory system (which is also used by Resident Evil 4). Out of all the inventory systems I know, it's one of the more interesting... Continue reading
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