Release
Hey everyone!
I've always been intrigued by the classic Diablo style inventory system (which is also used by Resident Evil 4). Out of all the inventory systems I know, it's one of the more interesting ones: It turns item management into a small game in and of itself, while also punishing hording items in a reasonable, easy to understand way.
So I decided to try and make such a system myself. Here's the result for you to use in your own project, if you want.
Thanks for checking out the project. Until next time bye bye.
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Diablo Resident Evil 4 style inventory system (Godot 4)
Make your own Diablo / Resident Evil 4 style inventory system in Godot with this template.
Status | Released |
Category | Assets |
Author | Martin Senges |
Genre | Role Playing |
Tags | diablo, Godot, Graphical User Interface (GUI), Horror, inventory, resident-evil-4, Retro, Survival Horror |
More posts
- Bugfix - Inventory positionSep 21, 2024
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