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Save System Template (Godot 4)

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Devlog

  • Update for game release builds
    September 21, 2024 by Martin Senges
    1
    Hi everyone I made an update to the project in regards to using it in exported games. When playtesting my own game, I found a bug where the save system didn't work as expected on some systems. I found... Continue reading
  • Updated the project to Godot version 4.2
    February 28, 2024 by Martin Senges
    1
    Hi everyone. I just found out that the template didn't work as expected for Godot 4.2 stable. This is due to to engine named has_focus() function, which didn't exist before, colliding with my custom m... Continue reading
  • Release!
    January 21, 2023 by Martin Senges
    Hi, thanks for being interested in this project! As Godot 4 Beta is getting more and more stable, I decided to port more and more of my 3.x code to Godot 4. This is one of those features: An easy to i... Continue reading
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